Commit Graph

  • a161988dbf [upd] Refine energy cost calculations and enhance price adjustments in market and BDI agent logic. Implement rounding for improved accuracy in financial computations and adjust supply/demand thresholds for better market dynamics. hmmm/economy/tuda-suda Снесарев Максим 2026-01-30 18:42:35 +03:00
  • 73e4712119 [upd] Implement BDI reasoning system and enhance AI decision-making with persistent beliefs and desires. Introduced Redis state storage for improved simulation state management and added asynchronous logging for performance optimization. Updated configuration parameters to support new features. feat/ai/bdi Снесарев Максим 2026-01-30 18:28:43 +03:00
  • 49aab7ff1c [refactor] cleanup unused code life-and-death Maxim Snesarev 2026-01-21 01:34:57 +03:00
  • b1b256e520 [upd] Enhance performance configuration and logging optimizations in simulation engine Снесарев Максим 2026-01-19 23:22:47 +03:00
  • d190e3efe5 [upd] Add birth and age-based death and modifiers Снесарев Максим 2026-01-19 22:55:26 +03:00
  • 25bd13e001 [upd] rebalance professions + add game controls to the stats page goap Снесарев Максим 2026-01-19 21:03:30 +03:00
  • 308f738c37 [new] add goap agents Снесарев Максим 2026-01-19 20:45:35 +03:00
  • 67dc007283 [new] web-based frontend master Снесарев Максим 2026-01-19 19:44:38 +03:00
  • cfd6c87f86 Enhance Village Simulation with religion and diplomacy systems, introducing diverse agent beliefs and faction dynamics. Updated configuration parameters for agent stats, resource decay, and economic interactions. Implemented new actions related to religion and diplomacy, including praying, preaching, and negotiating. Improved UI for displaying religious and diplomatic information, and added tools for testing and optimizing balance in these new systems. war-and-peace elit3guzhva 2026-01-19 02:14:46 +03:00
  • 1423fc0dc9 Update configuration parameters, enhance agent personality traits, and implement statistics tracking for wealth and professions in Village Simulation. Adjusted initial agent settings, resource decay rates, and action costs to improve gameplay dynamics. Added new personality and skill systems for agents, enabling emergent professions and diverse behaviors. Integrated real-time statistics rendering for enhanced user experience. elit3guzhva 2026-01-19 00:25:16 +03:00
  • 396980a523 Add initial project structure for Village Simulation, including backend and frontend components, configuration files, and essential documentation. Introduced .gitignore to exclude unnecessary files and added README for project overview and setup instructions. elit3guzhva 2026-01-18 23:20:42 +03:00
  • 59ac1133ce Remove outdated architecture documentation and add a new simplified architecture document for Village Sim, detailing the client-server model, backend and frontend structures, data flow, and technology stack. elit3guzhva 2026-01-18 20:10:26 +03:00
  • 0720dde31f Add architecture documentation for Village Sim, outlining technical stack, design principles, system components, data flow, and project structure. Maxim Snesarev 2026-01-18 16:04:36 +03:00
  • 1d10a96930 Add detailed technical specification for village economy simulation (v2) Maxim Snesarev 2026-01-18 15:11:13 +03:00