{ "agent_stats": { "max_energy": 50, "max_hunger": 100, "max_thirst": 100, "max_heat": 100, "start_energy": 50, "start_hunger": 64, "start_thirst": 69, "start_heat": 100, "energy_decay": 1, "hunger_decay": 1, "thirst_decay": 2, "heat_decay": 3, "critical_threshold": 0.25, "low_energy_threshold": 15 }, "resources": { "meat_decay": 8, "berries_decay": 4, "clothes_decay": 15, "meat_hunger": 34, "meat_energy": 15, "berries_hunger": 8, "berries_thirst": 3, "water_thirst": 56, "fire_heat": 15 }, "actions": { "sleep_energy": 60, "rest_energy": 15, "hunt_energy": -8, "gather_energy": -3, "chop_wood_energy": -8, "get_water_energy": -3, "weave_energy": -8, "build_fire_energy": -5, "trade_energy": -1, "hunt_success": 0.79, "chop_wood_success": 0.95, "hunt_meat_min": 1, "hunt_meat_max": 4, "hunt_hide_min": 0, "hunt_hide_max": 1, "gather_min": 1, "gather_max": 3, "chop_wood_min": 1, "chop_wood_max": 2 }, "world": { "width": 20, "height": 20, "initial_agents": 10, "day_steps": 10, "night_steps": 1, "inventory_slots": 10, "starting_money": 100 }, "market": { "turns_before_discount": 20, "discount_rate": 0.15, "base_price_multiplier": 1.25 }, "economy": { "energy_to_money_ratio": 1.46, "wealth_desire": 0.23, "buy_efficiency_threshold": 0.89, "min_wealth_target": 63, "max_price_markup": 2.5, "min_price_discount": 0.3 }, "auto_step_interval": 0.2 }